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This is a neat concept, I think the money drops are what is causing the big slowdown though.

A few suggestions:
- Make a all of a slime's dropped money a single object with several sprites instead of several independent objects.

- Money drops get faster the longer they're attracted to you (so you can't outrun them if you have high speed)

- Slime color changes based on their max HP

game freezes as soon as you shoot.

I'd like to add to this - the game freezes the FIRST time you shoot. After a few seconds it comes back and the problem disappears after. Still very worth looking into

by a few seconds do you mean 10 minutes? froze ment it froze.. i had to task manager the page.

Oh dang, yeah mine only froze for about 3 seconds. I wonder if its even the same issue then or 2 separate issues from the same action lol