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This is a neat concept, I think the money drops are what is causing the big slowdown though.
A few suggestions:- Make a all of a slime's dropped money a single object with several sprites instead of several independent objects.
- Money drops get faster the longer they're attracted to you (so you can't outrun them if you have high speed)
- Slime color changes based on their max HP
game freezes as soon as you shoot.
I'd like to add to this - the game freezes the FIRST time you shoot. After a few seconds it comes back and the problem disappears after. Still very worth looking into
by a few seconds do you mean 10 minutes? froze ment it froze.. i had to task manager the page.
Oh dang, yeah mine only froze for about 3 seconds. I wonder if its even the same issue then or 2 separate issues from the same action lol
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This is a neat concept, I think the money drops are what is causing the big slowdown though.
A few suggestions:
- Make a all of a slime's dropped money a single object with several sprites instead of several independent objects.
- Money drops get faster the longer they're attracted to you (so you can't outrun them if you have high speed)
- Slime color changes based on their max HP
game freezes as soon as you shoot.
I'd like to add to this - the game freezes the FIRST time you shoot. After a few seconds it comes back and the problem disappears after. Still very worth looking into
by a few seconds do you mean 10 minutes? froze ment it froze.. i had to task manager the page.
Oh dang, yeah mine only froze for about 3 seconds. I wonder if its even the same issue then or 2 separate issues from the same action lol